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@@ -0,0 +1,307 @@
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+import Cocoa
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+
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+enum FeatureIconKind {
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+ case scanFile
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+ case printText
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+ case printContacts
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+ case printWebsite
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+ case drawPrint
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+ case ocrFile
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+}
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+
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+final class FeatureIconView: NSView {
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+ private let kind: FeatureIconKind
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+
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+ init(kind: FeatureIconKind) {
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+ self.kind = kind
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+ super.init(frame: .zero)
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+ translatesAutoresizingMaskIntoConstraints = false
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+ }
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+
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+ @available(*, unavailable)
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+ required init?(coder: NSCoder) { nil }
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+
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+ override var isFlipped: Bool { true }
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+ override var isOpaque: Bool { false }
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+
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+ override func draw(_ dirtyRect: NSRect) {
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+ super.draw(dirtyRect)
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+ guard let context = NSGraphicsContext.current?.cgContext else { return }
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+
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+ switch kind {
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+ case .scanFile: drawScanFile(in: context)
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+ case .printText: drawPrintText(in: context)
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+ case .printContacts: drawPrintContacts(in: context)
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+ case .printWebsite: drawPrintWebsite(in: context)
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+ case .drawPrint: drawDrawPrint(in: context)
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+ case .ocrFile: drawOCRFile(in: context)
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+ }
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+ }
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+
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+ // MARK: - Scan File
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+
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+ private func drawScanFile(in context: CGContext) {
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+ let s = min(bounds.width, bounds.height)
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+ let ox = (bounds.width - s) / 2
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+ let oy = (bounds.height - s) / 2
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+
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+ let bodyRect = CGRect(x: ox + s * 0.08, y: oy + s * 0.30, width: s * 0.84, height: s * 0.52)
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+ drawSoftShadow(in: context, rect: CGRect(x: bodyRect.minX, y: bodyRect.maxY - s * 0.03, width: bodyRect.width, height: s * 0.05), radius: s * 0.025)
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+
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+ let blueTop = NSColor(red: 0.38, green: 0.66, blue: 1.0, alpha: 1)
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+ let blueBottom = NSColor(red: 0.18, green: 0.44, blue: 0.94, alpha: 1)
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+ fillGradient(in: context, path: roundedRect(bodyRect, radius: s * 0.06), colors: [blueTop.cgColor, blueBottom.cgColor], start: CGPoint(x: bodyRect.midX, y: bodyRect.minY), end: CGPoint(x: bodyRect.midX, y: bodyRect.maxY))
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+
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+ let glassRect = CGRect(x: bodyRect.minX + s * 0.08, y: bodyRect.minY + s * 0.06, width: bodyRect.width * 0.84, height: bodyRect.height * 0.52)
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+ context.setFillColor(NSColor.white.withAlphaComponent(0.25).cgColor)
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+ context.addPath(roundedRect(glassRect, radius: s * 0.03))
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+ context.fillPath()
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+
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+ let lidRect = CGRect(x: ox + s * 0.04, y: oy + s * 0.14, width: s * 0.92, height: s * 0.20)
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+ fillGradient(in: context, path: roundedRect(lidRect, radius: s * 0.04), colors: [NSColor(red: 0.55, green: 0.76, blue: 1.0, alpha: 1).cgColor, blueTop.cgColor], start: CGPoint(x: lidRect.midX, y: lidRect.minY), end: CGPoint(x: lidRect.midX, y: lidRect.maxY))
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+
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+ let paperRect = CGRect(x: ox + s * 0.28, y: oy + s * 0.02, width: s * 0.44, height: s * 0.22)
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+ context.setFillColor(NSColor.white.cgColor)
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+ context.addPath(roundedRect(paperRect, radius: s * 0.02))
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+ context.fillPath()
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+
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+ for i in 0..<3 {
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+ let lineY = paperRect.minY + s * 0.06 + CGFloat(i) * s * 0.045
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+ let lineW = paperRect.width * (0.85 - CGFloat(i) * 0.1)
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+ context.setFillColor(NSColor(red: 0.72, green: 0.82, blue: 0.98, alpha: 1).cgColor)
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+ context.addPath(roundedRect(CGRect(x: paperRect.minX + s * 0.05, y: lineY, width: lineW, height: s * 0.025), radius: s * 0.01))
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+ context.fillPath()
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+ }
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+
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+ let lightRect = CGRect(x: bodyRect.maxX - s * 0.14, y: bodyRect.minY + s * 0.08, width: s * 0.06, height: s * 0.06)
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+ context.setFillColor(NSColor(red: 0.30, green: 0.90, blue: 0.55, alpha: 1).cgColor)
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+ context.fillEllipse(in: lightRect)
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+ }
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+
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+ // MARK: - Print Text
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+
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+ private func drawPrintText(in context: CGContext) {
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+ let s = min(bounds.width, bounds.height)
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+ let ox = (bounds.width - s) / 2
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+ let oy = (bounds.height - s) / 2
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+
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+ let frameRect = CGRect(x: ox + s * 0.14, y: oy + s * 0.14, width: s * 0.72, height: s * 0.72)
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+ drawSoftShadow(in: context, rect: frameRect.insetBy(dx: s * 0.04, dy: -s * 0.02), radius: s * 0.03)
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+
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+ context.setStrokeColor(NSColor(red: 0.62, green: 0.44, blue: 0.96, alpha: 1).cgColor)
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+ context.setLineWidth(s * 0.025)
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+ context.setLineDash(phase: 0, lengths: [s * 0.04, s * 0.04])
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+ context.addPath(roundedRect(frameRect, radius: s * 0.04))
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+ context.strokePath()
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+ context.setLineDash(phase: 0, lengths: [])
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+
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+ let purple = NSColor(red: 0.55, green: 0.36, blue: 0.96, alpha: 1)
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+ let font = NSFont.systemFont(ofSize: s * 0.42, weight: .bold)
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+ let attrs: [NSAttributedString.Key: Any] = [.font: font, .foregroundColor: purple]
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+ let text = "T" as NSString
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+ let textSize = text.size(withAttributes: attrs)
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+ text.draw(at: CGPoint(x: frameRect.midX - textSize.width / 2, y: frameRect.midY - textSize.height / 2), withAttributes: attrs)
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+ }
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+
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+ // MARK: - Print Contacts
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+
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+ private func drawPrintContacts(in context: CGContext) {
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+ let s = min(bounds.width, bounds.height)
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+ let ox = (bounds.width - s) / 2
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+ let oy = (bounds.height - s) / 2
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+
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+ let bookRect = CGRect(x: ox + s * 0.12, y: oy + s * 0.18, width: s * 0.62, height: s * 0.68)
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+ drawSoftShadow(in: context, rect: CGRect(x: bookRect.minX, y: bookRect.maxY - s * 0.03, width: bookRect.width, height: s * 0.05), radius: s * 0.025)
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+
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+ let greenTop = NSColor(red: 0.42, green: 0.86, blue: 0.52, alpha: 1)
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+ let greenBottom = NSColor(red: 0.18, green: 0.68, blue: 0.38, alpha: 1)
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+ fillGradient(in: context, path: roundedRect(bookRect, radius: s * 0.05), colors: [greenTop.cgColor, greenBottom.cgColor], start: CGPoint(x: bookRect.midX, y: bookRect.minY), end: CGPoint(x: bookRect.midX, y: bookRect.maxY))
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+
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+ let spineRect = CGRect(x: bookRect.minX, y: bookRect.minY, width: s * 0.08, height: bookRect.height)
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+ context.setFillColor(NSColor(red: 0.12, green: 0.52, blue: 0.30, alpha: 1).cgColor)
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+ context.addPath(roundedRect(spineRect, radius: s * 0.02, topLeft: s * 0.05, topRight: 0, bottomLeft: s * 0.05, bottomRight: 0))
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+ context.fillPath()
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+
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+ let tabColors: [NSColor] = [
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+ NSColor(red: 0.96, green: 0.55, blue: 0.55, alpha: 1),
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+ NSColor(red: 0.55, green: 0.72, blue: 0.96, alpha: 1),
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+ NSColor(red: 0.96, green: 0.82, blue: 0.40, alpha: 1),
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+ ]
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+ for (i, color) in tabColors.enumerated() {
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+ let tabRect = CGRect(x: bookRect.maxX - s * 0.02, y: bookRect.minY + s * 0.10 + CGFloat(i) * s * 0.14, width: s * 0.10, height: s * 0.10)
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+ context.setFillColor(color.cgColor)
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+ context.addPath(roundedRect(tabRect, radius: s * 0.02, topLeft: 0, topRight: s * 0.02, bottomLeft: 0, bottomRight: s * 0.02))
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+ context.fillPath()
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+ }
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+
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+ let personCenter = CGPoint(x: bookRect.midX - s * 0.02, y: bookRect.midY + s * 0.04)
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+ context.setFillColor(NSColor.white.cgColor)
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+ context.fillEllipse(in: CGRect(x: personCenter.x - s * 0.10, y: personCenter.y - s * 0.16, width: s * 0.20, height: s * 0.20))
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+ context.fillEllipse(in: CGRect(x: personCenter.x - s * 0.14, y: personCenter.y + s * 0.02, width: s * 0.28, height: s * 0.22))
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+ }
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+
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+ // MARK: - Print Website
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+
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+ private func drawPrintWebsite(in context: CGContext) {
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+ let s = min(bounds.width, bounds.height)
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+ let ox = (bounds.width - s) / 2
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+ let oy = (bounds.height - s) / 2
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+
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+ let globeRect = CGRect(x: ox + s * 0.10, y: oy + s * 0.14, width: s * 0.58, height: s * 0.58)
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+ drawSoftShadow(in: context, rect: globeRect.insetBy(dx: 0, dy: -s * 0.03), radius: s * 0.03)
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+
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+ let blueTop = NSColor(red: 0.40, green: 0.70, blue: 1.0, alpha: 1)
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+ let blueBottom = NSColor(red: 0.16, green: 0.44, blue: 0.92, alpha: 1)
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+ fillGradient(in: context, path: CGPath(ellipseIn: globeRect, transform: nil), colors: [blueTop.cgColor, blueBottom.cgColor], start: CGPoint(x: globeRect.midX, y: globeRect.minY), end: CGPoint(x: globeRect.midX, y: globeRect.maxY))
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+
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+ context.setStrokeColor(NSColor.white.withAlphaComponent(0.55).cgColor)
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+ context.setLineWidth(s * 0.018)
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+ context.strokeEllipse(in: globeRect.insetBy(dx: globeRect.width * 0.15, dy: 0))
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+ context.strokeEllipse(in: globeRect.insetBy(dx: 0, dy: globeRect.height * 0.22))
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+ context.move(to: CGPoint(x: globeRect.minX, y: globeRect.midY))
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+ context.addLine(to: CGPoint(x: globeRect.maxX, y: globeRect.midY))
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+ context.strokePath()
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+
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+ let cursorSize = s * 0.30
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+ let cursorOrigin = CGPoint(x: ox + s * 0.52, y: oy + s * 0.38)
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+ context.setFillColor(NSColor.white.cgColor)
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+ let cursor = CGMutablePath()
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+ cursor.move(to: cursorOrigin)
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+ cursor.addLine(to: CGPoint(x: cursorOrigin.x, y: cursorOrigin.y + cursorSize))
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+ cursor.addLine(to: CGPoint(x: cursorOrigin.x + cursorSize * 0.35, y: cursorOrigin.y + cursorSize * 0.72))
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+ cursor.closeSubpath()
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+ context.addPath(cursor)
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+ context.fillPath()
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+ context.setStrokeColor(NSColor(red: 0.30, green: 0.50, blue: 0.90, alpha: 1).cgColor)
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+ context.setLineWidth(s * 0.02)
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+ context.addPath(cursor)
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+ context.strokePath()
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+ }
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+
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+ // MARK: - Draw & Print
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+
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+ private func drawDrawPrint(in context: CGContext) {
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+ let s = min(bounds.width, bounds.height)
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+ let ox = (bounds.width - s) / 2
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+ let oy = (bounds.height - s) / 2
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+
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+ let paletteRect = CGRect(x: ox + s * 0.08, y: oy + s * 0.30, width: s * 0.72, height: s * 0.48)
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+ drawSoftShadow(in: context, rect: CGRect(x: paletteRect.minX, y: paletteRect.maxY - s * 0.02, width: paletteRect.width, height: s * 0.04), radius: s * 0.025)
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+
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+ let woodTop = NSColor(red: 0.96, green: 0.78, blue: 0.48, alpha: 1)
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+ let woodBottom = NSColor(red: 0.86, green: 0.58, blue: 0.28, alpha: 1)
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+ let palettePath = paletteShape(in: paletteRect)
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+ fillGradient(in: context, path: palettePath, colors: [woodTop.cgColor, woodBottom.cgColor], start: CGPoint(x: paletteRect.midX, y: paletteRect.minY), end: CGPoint(x: paletteRect.midX, y: paletteRect.maxY))
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+
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+ let paintColors: [NSColor] = [
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+ NSColor(red: 0.96, green: 0.35, blue: 0.35, alpha: 1),
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+ NSColor(red: 0.35, green: 0.65, blue: 0.96, alpha: 1),
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+ NSColor(red: 0.35, green: 0.82, blue: 0.45, alpha: 1),
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+ NSColor(red: 0.96, green: 0.78, blue: 0.25, alpha: 1),
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+ NSColor(red: 0.72, green: 0.40, blue: 0.96, alpha: 1),
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+ ]
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+ let thumbCenter = CGPoint(x: paletteRect.minX + paletteRect.width * 0.18, y: paletteRect.midY)
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+ for (i, color) in paintColors.enumerated() {
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+ let angle = CGFloat(i) * .pi * 0.32 - .pi * 0.5
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+ let radius = paletteRect.width * 0.28
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+ let dotCenter = CGPoint(x: thumbCenter.x + cos(angle) * radius, y: thumbCenter.y + sin(angle) * radius * 0.55)
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+ let dotSize = s * 0.09
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+ context.setFillColor(color.cgColor)
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+ context.fillEllipse(in: CGRect(x: dotCenter.x - dotSize / 2, y: dotCenter.y - dotSize / 2, width: dotSize, height: dotSize))
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+ }
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+
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+ context.saveGState()
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+ context.translateBy(x: ox + s * 0.58, y: oy + s * 0.08)
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+ context.rotate(by: -.pi / 5)
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+ let brushRect = CGRect(x: 0, y: 0, width: s * 0.10, height: s * 0.42)
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+ fillGradient(in: context, path: roundedRect(brushRect, radius: s * 0.02), colors: [NSColor(red: 0.72, green: 0.48, blue: 0.28, alpha: 1).cgColor, NSColor(red: 0.52, green: 0.32, blue: 0.18, alpha: 1).cgColor], start: CGPoint(x: brushRect.midX, y: brushRect.minY), end: CGPoint(x: brushRect.midX, y: brushRect.maxY))
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+ let bristleRect = CGRect(x: brushRect.midX - s * 0.05, y: brushRect.maxY - s * 0.02, width: s * 0.10, height: s * 0.10)
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+ context.setFillColor(NSColor(red: 0.96, green: 0.55, blue: 0.30, alpha: 1).cgColor)
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+ context.fillEllipse(in: bristleRect)
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+ context.restoreGState()
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+ }
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+
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+ private func paletteShape(in rect: CGRect) -> CGPath {
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+ let path = CGMutablePath()
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+ path.addEllipse(in: rect)
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+ let thumb = CGRect(x: rect.minX - rect.width * 0.08, y: rect.midY - rect.height * 0.18, width: rect.width * 0.22, height: rect.height * 0.36)
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+ path.addEllipse(in: thumb)
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+ return path
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+ }
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+
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+ // MARK: - OCR File
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+
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+ private func drawOCRFile(in context: CGContext) {
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+ let s = min(bounds.width, bounds.height)
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+ let ox = (bounds.width - s) / 2
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+ let oy = (bounds.height - s) / 2
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+
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+ let docRect = CGRect(x: ox + s * 0.18, y: oy + s * 0.10, width: s * 0.56, height: s * 0.72)
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+ drawSoftShadow(in: context, rect: CGRect(x: docRect.minX, y: docRect.maxY - s * 0.03, width: docRect.width, height: s * 0.05), radius: s * 0.025)
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+
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+ context.setFillColor(NSColor.white.cgColor)
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+ context.addPath(roundedRect(docRect, radius: s * 0.04))
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+ context.fillPath()
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+
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+ let purpleTop = NSColor(red: 0.62, green: 0.44, blue: 0.96, alpha: 1)
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+ let purpleBottom = NSColor(red: 0.45, green: 0.28, blue: 0.86, alpha: 1)
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+ let headerRect = CGRect(x: docRect.minX, y: docRect.minY, width: docRect.width, height: s * 0.18)
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+ fillGradient(in: context, path: roundedRect(headerRect, radius: s * 0.04, topLeft: s * 0.04, topRight: s * 0.04, bottomLeft: 0, bottomRight: 0), colors: [purpleTop.cgColor, purpleBottom.cgColor], start: CGPoint(x: headerRect.midX, y: headerRect.minY), end: CGPoint(x: headerRect.midX, y: headerRect.maxY))
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+
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+ let font = NSFont.systemFont(ofSize: s * 0.14, weight: .bold)
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+ let attrs: [NSAttributedString.Key: Any] = [.font: font, .foregroundColor: NSColor.white]
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+ let text = "OCR" as NSString
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+ let textSize = text.size(withAttributes: attrs)
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+ text.draw(at: CGPoint(x: docRect.midX - textSize.width / 2, y: docRect.minY + s * 0.04), withAttributes: attrs)
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+
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+ let lineColor = NSColor(red: 0.78, green: 0.72, blue: 0.96, alpha: 1)
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+ for i in 0..<4 {
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+ let lineY = docRect.minY + s * 0.24 + CGFloat(i) * s * 0.10
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+ let lineW = docRect.width * (0.80 - CGFloat(i) * 0.08)
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+ context.setFillColor(lineColor.cgColor)
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+ context.addPath(roundedRect(CGRect(x: docRect.minX + s * 0.08, y: lineY, width: lineW, height: s * 0.035), radius: s * 0.012))
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+ context.fillPath()
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+ }
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+ }
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+
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+ // MARK: - Helpers
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+
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+ private func drawSoftShadow(in context: CGContext, rect: CGRect, radius: CGFloat) {
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+ context.saveGState()
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+ context.setFillColor(NSColor.black.withAlphaComponent(0.10).cgColor)
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+ context.addPath(roundedRect(rect.offsetBy(dx: 0, dy: radius * 0.2), radius: radius))
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+ context.fillPath()
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+ context.restoreGState()
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+ }
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+
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+ private func fillGradient(in context: CGContext, path: CGPath, colors: [CGColor], start: CGPoint, end: CGPoint) {
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+ context.saveGState()
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+ context.addPath(path)
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|
|
+ context.clip()
|
|
|
+ guard let gradient = CGGradient(colorsSpace: CGColorSpaceCreateDeviceRGB(), colors: colors as CFArray, locations: [0, 1]) else {
|
|
|
+ context.restoreGState()
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|
|
+ return
|
|
|
+ }
|
|
|
+ context.drawLinearGradient(gradient, start: start, end: end, options: [])
|
|
|
+ context.restoreGState()
|
|
|
+ }
|
|
|
+
|
|
|
+ private func roundedRect(_ rect: CGRect, radius: CGFloat) -> CGPath {
|
|
|
+ roundedRect(rect, radius: radius, topLeft: radius, topRight: radius, bottomLeft: radius, bottomRight: radius)
|
|
|
+ }
|
|
|
+
|
|
|
+ private func roundedRect(_ rect: CGRect, radius: CGFloat, topLeft: CGFloat, topRight: CGFloat, bottomLeft: CGFloat, bottomRight: CGFloat) -> CGPath {
|
|
|
+ let path = CGMutablePath()
|
|
|
+ path.move(to: CGPoint(x: rect.minX + topLeft, y: rect.maxY))
|
|
|
+ path.addLine(to: CGPoint(x: rect.maxX - topRight, y: rect.maxY))
|
|
|
+ path.addQuadCurve(to: CGPoint(x: rect.maxX, y: rect.maxY - topRight), control: CGPoint(x: rect.maxX, y: rect.maxY))
|
|
|
+ path.addLine(to: CGPoint(x: rect.maxX, y: rect.minY + bottomRight))
|
|
|
+ path.addQuadCurve(to: CGPoint(x: rect.maxX - bottomRight, y: rect.minY), control: CGPoint(x: rect.maxX, y: rect.minY))
|
|
|
+ path.addLine(to: CGPoint(x: rect.minX + bottomLeft, y: rect.minY))
|
|
|
+ path.addQuadCurve(to: CGPoint(x: rect.minX, y: rect.minY + bottomLeft), control: CGPoint(x: rect.minX, y: rect.minY))
|
|
|
+ path.addLine(to: CGPoint(x: rect.minX, y: rect.maxY - topLeft))
|
|
|
+ path.addQuadCurve(to: CGPoint(x: rect.minX + topLeft, y: rect.maxY), control: CGPoint(x: rect.minX, y: rect.maxY))
|
|
|
+ path.closeSubpath()
|
|
|
+ return path
|
|
|
+ }
|
|
|
+}
|