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@@ -16,6 +16,10 @@ final class FeatureIconView: NSView {
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self.kind = kind
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super.init(frame: .zero)
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translatesAutoresizingMaskIntoConstraints = false
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+ setContentHuggingPriority(.required, for: .horizontal)
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+ setContentHuggingPriority(.required, for: .vertical)
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+ setContentCompressionResistancePriority(.required, for: .horizontal)
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+ setContentCompressionResistancePriority(.required, for: .vertical)
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}
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@available(*, unavailable)
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@@ -38,42 +42,70 @@ final class FeatureIconView: NSView {
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}
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}
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+ // MARK: - Layout
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+
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+ /// Shared artboard so every icon fills the same visual area.
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+ private struct IconLayout {
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+ let fill: CGRect
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+ let d: CGFloat
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+
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+ init(bounds: NSRect) {
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+ let side = min(bounds.width, bounds.height)
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+ let originX = (bounds.width - side) / 2
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+ let originY = (bounds.height - side) / 2
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+ let inset = side * 0.12
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+ fill = CGRect(x: originX + inset, y: originY + inset, width: side - inset * 2, height: side - inset * 2)
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+ d = fill.width
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+ }
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+
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+ func rect(_ x: CGFloat, _ y: CGFloat, _ w: CGFloat, _ h: CGFloat) -> CGRect {
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+ CGRect(
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+ x: fill.minX + fill.width * x,
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+ y: fill.minY + fill.height * y,
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+ width: fill.width * w,
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+ height: fill.height * h
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+ )
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+ }
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+
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+ func dim(_ fraction: CGFloat) -> CGFloat {
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+ d * fraction
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+ }
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+ }
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+
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// MARK: - Scan File
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private func drawScanFile(in context: CGContext) {
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- let s = min(bounds.width, bounds.height)
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- let ox = (bounds.width - s) / 2
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- let oy = (bounds.height - s) / 2
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+ let layout = IconLayout(bounds: bounds)
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- let bodyRect = CGRect(x: ox + s * 0.08, y: oy + s * 0.30, width: s * 0.84, height: s * 0.52)
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- drawSoftShadow(in: context, rect: CGRect(x: bodyRect.minX, y: bodyRect.maxY - s * 0.03, width: bodyRect.width, height: s * 0.05), radius: s * 0.025)
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+ let bodyRect = layout.rect(0.08, 0.38, 0.84, 0.50)
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+ drawSoftShadow(in: context, rect: CGRect(x: bodyRect.minX, y: bodyRect.maxY - layout.dim(0.03), width: bodyRect.width, height: layout.dim(0.05)), radius: layout.dim(0.025))
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let blueTop = NSColor(red: 0.38, green: 0.66, blue: 1.0, alpha: 1)
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let blueBottom = NSColor(red: 0.18, green: 0.44, blue: 0.94, alpha: 1)
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- fillGradient(in: context, path: roundedRect(bodyRect, radius: s * 0.06), colors: [blueTop.cgColor, blueBottom.cgColor], start: CGPoint(x: bodyRect.midX, y: bodyRect.minY), end: CGPoint(x: bodyRect.midX, y: bodyRect.maxY))
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+ fillGradient(in: context, path: roundedRect(bodyRect, radius: layout.dim(0.06)), colors: [blueTop.cgColor, blueBottom.cgColor], start: CGPoint(x: bodyRect.midX, y: bodyRect.minY), end: CGPoint(x: bodyRect.midX, y: bodyRect.maxY))
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- let glassRect = CGRect(x: bodyRect.minX + s * 0.08, y: bodyRect.minY + s * 0.06, width: bodyRect.width * 0.84, height: bodyRect.height * 0.52)
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+ let glassRect = CGRect(x: bodyRect.minX + layout.dim(0.06), y: bodyRect.minY + layout.dim(0.05), width: bodyRect.width * 0.84, height: bodyRect.height * 0.52)
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context.setFillColor(NSColor.white.withAlphaComponent(0.25).cgColor)
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- context.addPath(roundedRect(glassRect, radius: s * 0.03))
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+ context.addPath(roundedRect(glassRect, radius: layout.dim(0.03)))
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context.fillPath()
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- let lidRect = CGRect(x: ox + s * 0.04, y: oy + s * 0.14, width: s * 0.92, height: s * 0.20)
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- fillGradient(in: context, path: roundedRect(lidRect, radius: s * 0.04), colors: [NSColor(red: 0.55, green: 0.76, blue: 1.0, alpha: 1).cgColor, blueTop.cgColor], start: CGPoint(x: lidRect.midX, y: lidRect.minY), end: CGPoint(x: lidRect.midX, y: lidRect.maxY))
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+ let lidRect = layout.rect(0.06, 0.22, 0.88, 0.18)
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+ fillGradient(in: context, path: roundedRect(lidRect, radius: layout.dim(0.04)), colors: [NSColor(red: 0.55, green: 0.76, blue: 1.0, alpha: 1).cgColor, blueTop.cgColor], start: CGPoint(x: lidRect.midX, y: lidRect.minY), end: CGPoint(x: lidRect.midX, y: lidRect.maxY))
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- let paperRect = CGRect(x: ox + s * 0.28, y: oy + s * 0.02, width: s * 0.44, height: s * 0.22)
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+ let paperRect = layout.rect(0.28, 0.06, 0.44, 0.20)
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context.setFillColor(NSColor.white.cgColor)
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- context.addPath(roundedRect(paperRect, radius: s * 0.02))
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+ context.addPath(roundedRect(paperRect, radius: layout.dim(0.02)))
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context.fillPath()
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for i in 0..<3 {
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- let lineY = paperRect.minY + s * 0.06 + CGFloat(i) * s * 0.045
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+ let lineY = paperRect.minY + layout.dim(0.06) + CGFloat(i) * layout.dim(0.045)
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let lineW = paperRect.width * (0.85 - CGFloat(i) * 0.1)
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context.setFillColor(NSColor(red: 0.72, green: 0.82, blue: 0.98, alpha: 1).cgColor)
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- context.addPath(roundedRect(CGRect(x: paperRect.minX + s * 0.05, y: lineY, width: lineW, height: s * 0.025), radius: s * 0.01))
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+ context.addPath(roundedRect(CGRect(x: paperRect.minX + layout.dim(0.05), y: lineY, width: lineW, height: layout.dim(0.025)), radius: layout.dim(0.01)))
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context.fillPath()
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}
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- let lightRect = CGRect(x: bodyRect.maxX - s * 0.14, y: bodyRect.minY + s * 0.08, width: s * 0.06, height: s * 0.06)
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+ let lightRect = CGRect(x: bodyRect.maxX - layout.dim(0.14), y: bodyRect.minY + layout.dim(0.08), width: layout.dim(0.06), height: layout.dim(0.06))
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context.setFillColor(NSColor(red: 0.30, green: 0.90, blue: 0.55, alpha: 1).cgColor)
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context.fillEllipse(in: lightRect)
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}
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@@ -81,22 +113,20 @@ final class FeatureIconView: NSView {
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// MARK: - Print Text
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private func drawPrintText(in context: CGContext) {
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- let s = min(bounds.width, bounds.height)
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- let ox = (bounds.width - s) / 2
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- let oy = (bounds.height - s) / 2
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+ let layout = IconLayout(bounds: bounds)
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- let frameRect = CGRect(x: ox + s * 0.14, y: oy + s * 0.14, width: s * 0.72, height: s * 0.72)
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- drawSoftShadow(in: context, rect: frameRect.insetBy(dx: s * 0.04, dy: -s * 0.02), radius: s * 0.03)
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+ let frameRect = layout.rect(0.08, 0.08, 0.84, 0.84)
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+ drawSoftShadow(in: context, rect: frameRect.insetBy(dx: layout.dim(0.04), dy: -layout.dim(0.02)), radius: layout.dim(0.03))
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context.setStrokeColor(NSColor(red: 0.62, green: 0.44, blue: 0.96, alpha: 1).cgColor)
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- context.setLineWidth(s * 0.025)
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- context.setLineDash(phase: 0, lengths: [s * 0.04, s * 0.04])
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- context.addPath(roundedRect(frameRect, radius: s * 0.04))
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+ context.setLineWidth(layout.dim(0.03))
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+ context.setLineDash(phase: 0, lengths: [layout.dim(0.04), layout.dim(0.04)])
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+ context.addPath(roundedRect(frameRect, radius: layout.dim(0.04)))
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context.strokePath()
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context.setLineDash(phase: 0, lengths: [])
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let purple = NSColor(red: 0.55, green: 0.36, blue: 0.96, alpha: 1)
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- let font = NSFont.systemFont(ofSize: s * 0.42, weight: .bold)
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+ let font = NSFont.systemFont(ofSize: layout.dim(0.40), weight: .bold)
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let attrs: [NSAttributedString.Key: Any] = [.font: font, .foregroundColor: purple]
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let text = "T" as NSString
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let textSize = text.size(withAttributes: attrs)
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@@ -106,20 +136,18 @@ final class FeatureIconView: NSView {
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// MARK: - Print Contacts
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private func drawPrintContacts(in context: CGContext) {
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- let s = min(bounds.width, bounds.height)
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- let ox = (bounds.width - s) / 2
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- let oy = (bounds.height - s) / 2
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+ let layout = IconLayout(bounds: bounds)
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- let bookRect = CGRect(x: ox + s * 0.12, y: oy + s * 0.18, width: s * 0.62, height: s * 0.68)
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- drawSoftShadow(in: context, rect: CGRect(x: bookRect.minX, y: bookRect.maxY - s * 0.03, width: bookRect.width, height: s * 0.05), radius: s * 0.025)
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+ let bookRect = layout.rect(0.08, 0.08, 0.84, 0.84)
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+ drawSoftShadow(in: context, rect: CGRect(x: bookRect.minX, y: bookRect.maxY - layout.dim(0.03), width: bookRect.width, height: layout.dim(0.05)), radius: layout.dim(0.025))
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let greenTop = NSColor(red: 0.42, green: 0.86, blue: 0.52, alpha: 1)
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let greenBottom = NSColor(red: 0.18, green: 0.68, blue: 0.38, alpha: 1)
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- fillGradient(in: context, path: roundedRect(bookRect, radius: s * 0.05), colors: [greenTop.cgColor, greenBottom.cgColor], start: CGPoint(x: bookRect.midX, y: bookRect.minY), end: CGPoint(x: bookRect.midX, y: bookRect.maxY))
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+ fillGradient(in: context, path: roundedRect(bookRect, radius: layout.dim(0.05)), colors: [greenTop.cgColor, greenBottom.cgColor], start: CGPoint(x: bookRect.midX, y: bookRect.minY), end: CGPoint(x: bookRect.midX, y: bookRect.maxY))
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- let spineRect = CGRect(x: bookRect.minX, y: bookRect.minY, width: s * 0.08, height: bookRect.height)
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+ let spineRect = CGRect(x: bookRect.minX, y: bookRect.minY, width: layout.dim(0.08), height: bookRect.height)
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context.setFillColor(NSColor(red: 0.12, green: 0.52, blue: 0.30, alpha: 1).cgColor)
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- context.addPath(roundedRect(spineRect, radius: s * 0.02, topLeft: s * 0.05, topRight: 0, bottomLeft: s * 0.05, bottomRight: 0))
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+ context.addPath(roundedRect(spineRect, radius: layout.dim(0.02), topLeft: layout.dim(0.05), topRight: 0, bottomLeft: layout.dim(0.05), bottomRight: 0))
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context.fillPath()
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let tabColors: [NSColor] = [
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@@ -128,42 +156,40 @@ final class FeatureIconView: NSView {
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NSColor(red: 0.96, green: 0.82, blue: 0.40, alpha: 1),
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]
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for (i, color) in tabColors.enumerated() {
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- let tabRect = CGRect(x: bookRect.maxX - s * 0.02, y: bookRect.minY + s * 0.10 + CGFloat(i) * s * 0.14, width: s * 0.10, height: s * 0.10)
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+ let tabRect = CGRect(x: bookRect.maxX - layout.dim(0.02), y: bookRect.minY + layout.dim(0.10) + CGFloat(i) * layout.dim(0.14), width: layout.dim(0.10), height: layout.dim(0.10))
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context.setFillColor(color.cgColor)
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- context.addPath(roundedRect(tabRect, radius: s * 0.02, topLeft: 0, topRight: s * 0.02, bottomLeft: 0, bottomRight: s * 0.02))
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+ context.addPath(roundedRect(tabRect, radius: layout.dim(0.02), topLeft: 0, topRight: layout.dim(0.02), bottomLeft: 0, bottomRight: layout.dim(0.02)))
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context.fillPath()
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}
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- let personCenter = CGPoint(x: bookRect.midX - s * 0.02, y: bookRect.midY + s * 0.04)
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+ let personCenter = CGPoint(x: bookRect.midX - layout.dim(0.02), y: bookRect.midY + layout.dim(0.04))
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context.setFillColor(NSColor.white.cgColor)
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- context.fillEllipse(in: CGRect(x: personCenter.x - s * 0.10, y: personCenter.y - s * 0.16, width: s * 0.20, height: s * 0.20))
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- context.fillEllipse(in: CGRect(x: personCenter.x - s * 0.14, y: personCenter.y + s * 0.02, width: s * 0.28, height: s * 0.22))
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+ context.fillEllipse(in: CGRect(x: personCenter.x - layout.dim(0.10), y: personCenter.y - layout.dim(0.16), width: layout.dim(0.20), height: layout.dim(0.20)))
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+ context.fillEllipse(in: CGRect(x: personCenter.x - layout.dim(0.14), y: personCenter.y + layout.dim(0.02), width: layout.dim(0.28), height: layout.dim(0.22)))
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}
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// MARK: - Print Website
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private func drawPrintWebsite(in context: CGContext) {
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- let s = min(bounds.width, bounds.height)
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- let ox = (bounds.width - s) / 2
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- let oy = (bounds.height - s) / 2
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+ let layout = IconLayout(bounds: bounds)
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- let globeRect = CGRect(x: ox + s * 0.10, y: oy + s * 0.14, width: s * 0.58, height: s * 0.58)
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- drawSoftShadow(in: context, rect: globeRect.insetBy(dx: 0, dy: -s * 0.03), radius: s * 0.03)
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+ let globeRect = layout.rect(0.08, 0.08, 0.84, 0.84)
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+ drawSoftShadow(in: context, rect: globeRect.insetBy(dx: 0, dy: -layout.dim(0.03)), radius: layout.dim(0.03))
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let blueTop = NSColor(red: 0.40, green: 0.70, blue: 1.0, alpha: 1)
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let blueBottom = NSColor(red: 0.16, green: 0.44, blue: 0.92, alpha: 1)
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fillGradient(in: context, path: CGPath(ellipseIn: globeRect, transform: nil), colors: [blueTop.cgColor, blueBottom.cgColor], start: CGPoint(x: globeRect.midX, y: globeRect.minY), end: CGPoint(x: globeRect.midX, y: globeRect.maxY))
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context.setStrokeColor(NSColor.white.withAlphaComponent(0.55).cgColor)
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- context.setLineWidth(s * 0.018)
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+ context.setLineWidth(layout.dim(0.018))
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context.strokeEllipse(in: globeRect.insetBy(dx: globeRect.width * 0.15, dy: 0))
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context.strokeEllipse(in: globeRect.insetBy(dx: 0, dy: globeRect.height * 0.22))
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context.move(to: CGPoint(x: globeRect.minX, y: globeRect.midY))
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context.addLine(to: CGPoint(x: globeRect.maxX, y: globeRect.midY))
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context.strokePath()
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- let cursorSize = s * 0.30
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- let cursorOrigin = CGPoint(x: ox + s * 0.52, y: oy + s * 0.38)
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+ let cursorSize = layout.dim(0.22)
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+ let cursorOrigin = CGPoint(x: layout.fill.maxX - layout.dim(0.12), y: layout.fill.minY + layout.fill.height * 0.42)
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context.setFillColor(NSColor.white.cgColor)
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let cursor = CGMutablePath()
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cursor.move(to: cursorOrigin)
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@@ -173,7 +199,7 @@ final class FeatureIconView: NSView {
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context.addPath(cursor)
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context.fillPath()
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context.setStrokeColor(NSColor(red: 0.30, green: 0.50, blue: 0.90, alpha: 1).cgColor)
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- context.setLineWidth(s * 0.02)
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+ context.setLineWidth(layout.dim(0.02))
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context.addPath(cursor)
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context.strokePath()
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}
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@@ -181,12 +207,10 @@ final class FeatureIconView: NSView {
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// MARK: - Draw & Print
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private func drawDrawPrint(in context: CGContext) {
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- let s = min(bounds.width, bounds.height)
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- let ox = (bounds.width - s) / 2
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- let oy = (bounds.height - s) / 2
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+ let layout = IconLayout(bounds: bounds)
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- let paletteRect = CGRect(x: ox + s * 0.08, y: oy + s * 0.30, width: s * 0.72, height: s * 0.48)
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- drawSoftShadow(in: context, rect: CGRect(x: paletteRect.minX, y: paletteRect.maxY - s * 0.02, width: paletteRect.width, height: s * 0.04), radius: s * 0.025)
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+ let paletteRect = layout.rect(0.06, 0.14, 0.80, 0.72)
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+ drawSoftShadow(in: context, rect: CGRect(x: paletteRect.minX, y: paletteRect.maxY - layout.dim(0.02), width: paletteRect.width, height: layout.dim(0.04)), radius: layout.dim(0.025))
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let woodTop = NSColor(red: 0.96, green: 0.78, blue: 0.48, alpha: 1)
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let woodBottom = NSColor(red: 0.86, green: 0.58, blue: 0.28, alpha: 1)
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@@ -205,17 +229,17 @@ final class FeatureIconView: NSView {
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let angle = CGFloat(i) * .pi * 0.32 - .pi * 0.5
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let radius = paletteRect.width * 0.28
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let dotCenter = CGPoint(x: thumbCenter.x + cos(angle) * radius, y: thumbCenter.y + sin(angle) * radius * 0.55)
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- let dotSize = s * 0.09
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+ let dotSize = layout.dim(0.09)
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context.setFillColor(color.cgColor)
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context.fillEllipse(in: CGRect(x: dotCenter.x - dotSize / 2, y: dotCenter.y - dotSize / 2, width: dotSize, height: dotSize))
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}
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context.saveGState()
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- context.translateBy(x: ox + s * 0.58, y: oy + s * 0.08)
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+ context.translateBy(x: layout.fill.minX + layout.fill.width * 0.58, y: layout.fill.minY + layout.fill.height * 0.04)
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context.rotate(by: -.pi / 5)
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- let brushRect = CGRect(x: 0, y: 0, width: s * 0.10, height: s * 0.42)
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- fillGradient(in: context, path: roundedRect(brushRect, radius: s * 0.02), colors: [NSColor(red: 0.72, green: 0.48, blue: 0.28, alpha: 1).cgColor, NSColor(red: 0.52, green: 0.32, blue: 0.18, alpha: 1).cgColor], start: CGPoint(x: brushRect.midX, y: brushRect.minY), end: CGPoint(x: brushRect.midX, y: brushRect.maxY))
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- let bristleRect = CGRect(x: brushRect.midX - s * 0.05, y: brushRect.maxY - s * 0.02, width: s * 0.10, height: s * 0.10)
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+ let brushRect = CGRect(x: 0, y: 0, width: layout.dim(0.10), height: layout.dim(0.44))
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+ fillGradient(in: context, path: roundedRect(brushRect, radius: layout.dim(0.02)), colors: [NSColor(red: 0.72, green: 0.48, blue: 0.28, alpha: 1).cgColor, NSColor(red: 0.52, green: 0.32, blue: 0.18, alpha: 1).cgColor], start: CGPoint(x: brushRect.midX, y: brushRect.minY), end: CGPoint(x: brushRect.midX, y: brushRect.maxY))
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+ let bristleRect = CGRect(x: brushRect.midX - layout.dim(0.05), y: brushRect.maxY - layout.dim(0.02), width: layout.dim(0.10), height: layout.dim(0.10))
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context.setFillColor(NSColor(red: 0.96, green: 0.55, blue: 0.30, alpha: 1).cgColor)
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context.fillEllipse(in: bristleRect)
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context.restoreGState()
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@@ -232,34 +256,32 @@ final class FeatureIconView: NSView {
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// MARK: - OCR File
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private func drawOCRFile(in context: CGContext) {
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- let s = min(bounds.width, bounds.height)
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- let ox = (bounds.width - s) / 2
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- let oy = (bounds.height - s) / 2
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+ let layout = IconLayout(bounds: bounds)
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- let docRect = CGRect(x: ox + s * 0.18, y: oy + s * 0.10, width: s * 0.56, height: s * 0.72)
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- drawSoftShadow(in: context, rect: CGRect(x: docRect.minX, y: docRect.maxY - s * 0.03, width: docRect.width, height: s * 0.05), radius: s * 0.025)
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+ let docRect = layout.rect(0.08, 0.06, 0.84, 0.88)
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+ drawSoftShadow(in: context, rect: CGRect(x: docRect.minX, y: docRect.maxY - layout.dim(0.03), width: docRect.width, height: layout.dim(0.05)), radius: layout.dim(0.025))
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context.setFillColor(NSColor.white.cgColor)
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- context.addPath(roundedRect(docRect, radius: s * 0.04))
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+ context.addPath(roundedRect(docRect, radius: layout.dim(0.04)))
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context.fillPath()
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let purpleTop = NSColor(red: 0.62, green: 0.44, blue: 0.96, alpha: 1)
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let purpleBottom = NSColor(red: 0.45, green: 0.28, blue: 0.86, alpha: 1)
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- let headerRect = CGRect(x: docRect.minX, y: docRect.minY, width: docRect.width, height: s * 0.18)
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- fillGradient(in: context, path: roundedRect(headerRect, radius: s * 0.04, topLeft: s * 0.04, topRight: s * 0.04, bottomLeft: 0, bottomRight: 0), colors: [purpleTop.cgColor, purpleBottom.cgColor], start: CGPoint(x: headerRect.midX, y: headerRect.minY), end: CGPoint(x: headerRect.midX, y: headerRect.maxY))
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+ let headerRect = CGRect(x: docRect.minX, y: docRect.minY, width: docRect.width, height: layout.dim(0.18))
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+ fillGradient(in: context, path: roundedRect(headerRect, radius: layout.dim(0.04), topLeft: layout.dim(0.04), topRight: layout.dim(0.04), bottomLeft: 0, bottomRight: 0), colors: [purpleTop.cgColor, purpleBottom.cgColor], start: CGPoint(x: headerRect.midX, y: headerRect.minY), end: CGPoint(x: headerRect.midX, y: headerRect.maxY))
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- let font = NSFont.systemFont(ofSize: s * 0.14, weight: .bold)
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+ let font = NSFont.systemFont(ofSize: layout.dim(0.14), weight: .bold)
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let attrs: [NSAttributedString.Key: Any] = [.font: font, .foregroundColor: NSColor.white]
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let text = "OCR" as NSString
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let textSize = text.size(withAttributes: attrs)
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- text.draw(at: CGPoint(x: docRect.midX - textSize.width / 2, y: docRect.minY + s * 0.04), withAttributes: attrs)
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+ text.draw(at: CGPoint(x: docRect.midX - textSize.width / 2, y: docRect.minY + layout.dim(0.04)), withAttributes: attrs)
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let lineColor = NSColor(red: 0.78, green: 0.72, blue: 0.96, alpha: 1)
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for i in 0..<4 {
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- let lineY = docRect.minY + s * 0.24 + CGFloat(i) * s * 0.10
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+ let lineY = docRect.minY + layout.dim(0.24) + CGFloat(i) * layout.dim(0.10)
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let lineW = docRect.width * (0.80 - CGFloat(i) * 0.08)
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context.setFillColor(lineColor.cgColor)
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- context.addPath(roundedRect(CGRect(x: docRect.minX + s * 0.08, y: lineY, width: lineW, height: s * 0.035), radius: s * 0.012))
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+ context.addPath(roundedRect(CGRect(x: docRect.minX + layout.dim(0.08), y: lineY, width: lineW, height: layout.dim(0.035)), radius: layout.dim(0.012)))
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context.fillPath()
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}
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}
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